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Jerome Green – Ignite Talk DML2017

October 9, 2017

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Anti-Violence Work, Performance Studies and Experimental Pedagogy

October 9, 2017

This post concludes the series that DML Central has been running based on interviews with members of the development team for the Center for Solutions to Online Violence by focusing on T. L. Cowan of the University of Toronto, who describes herself as a “writer, performer, activist, and professor” committed to anti-violence work. Cowan described how she “worked as an anti-violence feminist activist with different community organizations throughout the 90s, which were bricks and mortar centers” and completed “anti-violence training as an undergraduate student.” She also participated “in street-based activism and women’s shelter-based activism and became

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DML2017 Ignite Talks – Round 2

October 8, 2017

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DML2017 Ignite Talks – Round 1

October 6, 2017

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Networked Narratives: Netproving in the Mirror World

October 4, 2017

In our most recent script, we set the stage for how we approached the Networked Narratives course (@NetNarr) as a networked improvisation including some mystery characters. Here, we reflect on what was designed as an open space for the collective imagination — a place where students created alternative personas and then engaged them in the #NetNarr mirror world called #Arganee. Designing for Emergence, The Screenplay, Part 3 Act 3: Scene 1 (Like previous acts, the opening scene dissolves into a view over Alan’s shoulder at a video chat screen with Mia. Her background appears to be

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Developing Socially Engaged Youth Through Game Design

October 2, 2017

This summer at the Games For Change Festival, the Game Jam Guide e-book was released, sharing advice from a range of experts on how to lead game jams. One of those experts is Matthew Farber, an assistant professor of technology, innovation and pedagogy at the University of Northern Colorado (and whom will be presenting on the topic at the upcoming Digital Media and Learning Conference). I reached out to Matthew to learn more about how he uses games for learning and how the Guide can help others run their own game jams. Matthew, it interests me

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5 Secrets to Creating an Innovative After-school Program

September 27, 2017

A little over a year ago, Mahad Ibrahim reached out to me about Connected Camps, an organization I’m leading with Katie Salen that offers online learning programs and mentorship in Minecraft. Mahad and I go way back. Nearly a decade ago, Mahad had been part of the Digital Youth Project that I co-led, when he was a Ph.D. student at the UC Berkeley iSchool. More recently, Mahad had teamed up with entrepreneur and escape room designer Alexis Santos in launching Mind Foundry, an organization providing STEM learning experiences to underserved kids in the Twin Cities. Would

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How Young Activists Deploy Digital Tools for Social Change

September 25, 2017

Nabela Noor, a young American Muslim Youtube personality, was born of Bangladeshi parents and had developed a large following based on her make-up tutorials and fashion advice. Frustrated by what she saw as Islamaphobic discourse in American society, intensified by Donald Trump’s candidacy for president, she recorded and shared with her followers a powerful statement, “Dear America.” Speaking directly to the camera, the 22 year old describes herself as “an American through and through” who is also a Muslim, shared the ways her schoolmates responded differently to her after 9/11, and discussed the chilling climate her

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DML 2017 logo

DML Conference Targets Digital Citizenship

September 25, 2017

EVENT: Civic engagement in a networked world will be the featured discussion at the 8th annual Digital Media and Learning Conference this year. “At a time when we are increasingly faced with serious social challenges — of living together in dignified ways, of electoral meddling and fake news, of changes

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Remake Learning Network Turns 10, Reaches Forward

September 20, 2017

The Remake Learning network started as an experiment in collaboration among educators, researchers, mentors and caring adults that has become a movement touching thousands of lives in southwestern Pennsylvania, West Virginia and eastern Ohio. As it marks its 10-year anniversary, the network just released “Learning Together,” documenting Remake Learning’s achievements. Among its more notable accomplishments: • Connecting more than 500 organizations into a collaborative network. • Training more than 5,300 educators in new and innovative teaching methods. • Establishing more than 170 makerspaces for hands-on learning. • Engaging more than 53,000 people in the annual Remake Learning Days celebration.

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Watchworthy Wednesday: Remake Learning Network Turns 10, Reaches Forward

September 20, 2017

The Remake Learning network started as an experiment in collaboration among educators, researchers, mentors and caring adults and has become a movement touching thousands of lives in southwestern Pennsylvania, West Virginia and eastern Ohio. As it marks its 10-year anniversary, the network just released “Learning Together,” documenting Remake Learning’s achievements. Among its more notable accomplishments: • Connecting more than 500 organizations into a collaborative network. • Training more than 5,300 educators in new and innovative teaching methods. • Establishing more than 170 makerspaces for hands-on learning. • Engaging more than 53,000 people in the annual Remake Learning Days celebration.

The post Watchworthy Wednesday: Remake Learning Network Turns 10, Reaches Forward appeared first on DML Central.

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Highlighting Young Producers by Twisting Fate

September 18, 2017

“What if Lord Voldemort had never become Lord Voldemort? What if he found the love of his life before everything started?” So teases the description of Knilesly’s short story, “The Queer Quill.” As one of the winners of the Twist Fate challenge earlier this year, it is a featured story in the recently published collection, Twist Fate: Teens Spin Classic Tales. Available as a physical book for libraries and contributors and freely downloadable, Twist Fate is a powerful collection to read through. With thousands of entries on popular youth media communities DeviantArt and Wattpad, the images,

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‘Twist Fate’ Showcases Teen Creations

September 16, 2017

The creations of 93 teenagers — finalists of “Twist Fate,” an international art and writing challenge for 13 to 17 year olds — are being showcased in a book that is available online at clalliance.org/twist-fate and at select libraries nationwide. The contest, run by the Connected Learning Alliance (CLA) and hosted

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The Need for Frank Discussions About Digital Identity, Trust

September 13, 2017

I have been writing profiles of core members of the design team working on developing the Center for Solutions to Online Violence over the course of the past year and have been asking this group of educators to reflect on the lessons learned about abusive and threatening online behavior. This month, I spoke to Associate Professor Rebecca Richards, a rhetoric and writing specialist at St. Olaf College in Minnesota, about how she brings her experiences as a former public school teacher in urban and rural settings to her scholarly thinking about the challenges that teens face in

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Why Museums Should Dive Into VR

September 11, 2017

As a young child, I took this photo, of the Franklin Museum’s Giant Heart, my way of expressing my love for this immersive, interactive experience. A few decades later, last month, I returned with my colleagues, on a field trip from NYC to Philadelphia, to visit this venerable institution and learn how they’d been implementing their newest museum-wide strategy for immersive, interactive experiences, but this time using virtual reality. Led by Susan Poulton, their Chief Digital Officer, I learned that the future might be arriving sooner than expected and museums need to develop more agile practices

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Opportunity to Share Research on Connected Learning, Teacher Education

September 4, 2017

If you follow my blog posts, you know that I am deeply committed to exploring the intersections of connected learning and teacher education, both in my own practice as a teacher educator and in the work of fellow innovative educators in the National Writing Project network. I am excited to take this commitment to a new level as I take on the editorship of a peer-reviewed, open access journal — Contemporary Issues in Technology and Teacher Education (English section), sponsored by the Conference on English Education (CEE) through the National Council of Teachers of English (NCTE). My

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Combining Art and Technology Engages Students

August 28, 2017

To maker-educators Fabrice Florin and Edward Janne, maker ed is not just about the technology: “the real power comes from enabling students to build their own projects, combining art, technology, and storytelling,” they insist. Although neither Florin nor Janne had previous training as educators, both are more than sufficiently savvy in multimedia storytelling. Florin was one of the founders of Apple’s Multimedia Lab (the Wikipedia page for the lab is a stub — someone should fill it out), which produced, among other pioneering explorations, Life Story and Moss Landing, which turned out to be prototypes for

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Fabrice Florin & Edward Janne

August 28, 2017